• Twitter
  • Flickr
  • Youtube
  • Mail
  • Rss
Welcome to AvaCon!
AvaCon, Inc.
  • Home
  • Donate
  • News
  • AvaCon Grid
    • Getting Started
    • Create an Account
    • Free Virtual Land for Social Good Organizations
    • Grid FAQs
    • Grid Map
    • Code of Conduct
    • Admin Portal
  • Resources
    • Introduction to Building in Open Simulator
    • OSCC Breakout Region
    • Futuristic Presentation Center
    • Primland
  • Programs & Events
    • Nonprofit Commons
    • Avatar MeetUps
    • Free Virtual Land for Social Good Organizations
    • OpenSimulator Community Conference
    • Federal Consortium of Virtual Worlds Workshop
    • Metaverse Cultural Series
    • Second Life Community Convention
  • Contact
  • Company
    • About AvaCon
    • Documents
    • Open Positions
    • Press & Media Coverage
  • Search
  • Menu

16.1 – Download Textures

You are here: Home1 / Introduction to Building in Open Simulator2 / 16. Uploading and Applying A Texture3 / 16.1 – Download Textures

Download Textures

This page has the image texture files that you can download and use in PRIMLAND!

Right-click on each thumbnail image and choose ‘save image as’.

primland-LollipopRed.png

primland-LollipopPurple.png

primland-LollipopPink.png

primland-LollipopBlue.png

primland-GumdropYellow.png

primland-GumdropRed.png

primland-GumdropPurple.png

primland-GumdropOrange.png

primland-GumdropGreen.png

primland-Candycorn.png

Introduction to Building

  • Introduction to Building in Open Simulator
    • 0.1. What is OpenSimulator
    • 0.2 Getting Started
    • 01. Basic Building
    • 02. Moving and Rotating a Prim
    • 03. Resizing a Prim
    • 04. Linking a Prim
    • 05. Playing with Shapes
    • 06. Using Path Cut to Slice Prims
    • 07. Hollow and Hollow Shape
    • 08. Taper, Top, Shear and Dimple
    • 09. Twisting Prims
    • 10. Additional Features
    • 11. Flexi Prims
    • 12. Adding Light
    • 13. About Textures
    • 14. Introduction to Texturing
    • 15. Color and Transparency
    • 16. Uploading and Applying A Texture
      • 16.1 – Download Textures
    • 17. Texture Repeats
    • 18. Texture Offsets
    • 19. Fixing Flicker
    • 20. Advanced Texturing Techniques
    • 21. Light and Shadow
    • 22. Using Textures Wisely and Well
    • 23. Scripting

Quick Links

About
Donate
News
Documents
Contact

PLEASE DONATE

AvaCon, Inc. is a 501(c)(3) not-for-profit public charity. Donations to AvaCon are tax-deductible to the extent allowed by law.


AVACON IS AN EQUAL OPPORTUNITY EMPLOYER.

News

  • AvaCon to stream Virtual Ability Symposium on April 26th.
  • Join us at VWBPE!
  • OpenSimulator Community Conference 18 – Call for Proposals
  • 5th Annual OpenSimulator Community Conference 2017
  • AvaCon Moderates Metaverse Panel at Get Immersed!

Privacy Policy

THIS SITE USES COOKIES. Statistics may be gathered about visitors to this site. This information is only gathered to help us understand our audience. Information recorded may include but is not limited to, IP address, type of operating system and internet browser used, screen resolution and color depth, language, and the pages the user visited. Any information recorded will not be shared with any third party, including potential advertisers.

Comments

By submitting a comment, you are agreeing to relinquish any subsequent rights of ownership to your comment. Comment deletions may be made at any time and for any reason at the discretion of the site administrator.

Site Admin

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
© Copyright - AvaCon, Inc. - Enfold WordPress Theme by Kriesi
Scroll to top