Tuesday, February 4, 2014 – 3PM to 4PM PT (SLT)
Senses Places is a playful mixed-reality performance and participatory environment; an ongoing somatics dance-technology international collaboration witnessing the emergence of complex embodied interactions and environments. The surfacing expression arises out of the intricate enmeshment of embodied and environment trans-modal interfacings amongst performers and participants across the world, their avatars, and video mediations.
This event is held simultaneously at ArtCasa, a physical venue in Lisbon, Portugal, within the virtual world of Second Life, and streaming the live video of performers located around the globe including Brazil, Portugal, Japan, the Netherlands, Newfoundland, New Zealand, the United States, and a myriad of other places via the ability for spectators to become participatory performers through streaming their live webcam video or using virtual avatars to control the effects and movements of the performance within the virtual space. All of this mixed visual and data input is then captured and streamed back live to the physical audience in Lisbon and online via a live web feed of the event.
Join us for the next event in the Metaverse Cultural Series!
This event will take place in the virtual world of Second Life and within the physical venue ARTCASA located in Portugal, with a live viewing audience in both locations, as well as viewable online via the Metaverse Cultural Series Ustream channel.
Grid: Second Life – http://secondlife.com
Region: Odyssey Simulator
Public Physical Location: ARTCASA, Rua Marechal de Saldanha, 28, 1200 Lisbon, Portugal (23:00 hour local time)
Ustream Viewing: http://www.ustream.tv/channel/metaverseculturalseries
An Open Participatory Event:
Performers will use live video via Livestream channels that will be active during the participatory performance providing the telematic communication between the performers and their own and/or others avatars in-world:
We invite virtual participants/avatars to contact Butler2 Evelyn or Toddles Aeon in Second Life to get a performance HUD, that will allow you to activate the webcam interface and interact with the performance avatars through your body movements. A Giver object will also be located at the virtual event location with content and instructions.
Audience participants are also welcome to participate in the event, by guest logging in to stream your own webcam video live to the following channel: http://livestream.com/sensesplaces3
- user: sensesplaces3
- pw: sensesplaces3
Metaverse Cultural Series: Senses Places Credits
Isabel Valverde aka Butler2 Evelyn (PT), Todd Cochrane aka Toddles Aeon (NZ), Liz Solo (NFL), Yukihiko Yoshida aka Island Habana (JP), Kae Ishimoto aka Junkae (JP), Clara Gomes aka Lux Nix (PT), Kikas Babenko (PT), Sca Shilova (NL), SaveMe Oh (NL), Isa Seppi aka Janjii Rugani (BR), Keiji Mitsubuchi aka In Ian (JP), and others.
Isabel Valverde aka Butler2 Evelyn (PT)
is a transdisciplinary performer, choreographer and scholar from Portugal. Isabel has been developing experimental solo and collaborative work since 1986 and she graduated in Dance Theory and History (UCR), Interdisciplinary Arts (SFSU), New Dance (SNDD/AHK) and Dance (FMH/UTL). Isabelâ€™s doctoral thesis, “Interfacing Dance and Technology: a theoretical framework for performance in the digital domain”, was translated into Portuguese (FCG/FCT, 2010). After completing a postdoctoral (BPD/FCT) she continues research in Dances and Technologies at GAIPS/INESC-ID, and coordinating the Center for Arts and Technologies/Institute for Human Studies and Intelligent Sciences, including performance practice-theory, cross-disciplinary and cultural collaboration, participatory performance environments, somatic based choreography, and experience design.
Todd Cochrane aka Toddles Aeon (NZ)
Todd is an experienced educator using MUVEs and a computer technologist who runs the HCI, web development and programming principles classes at the Nelson Marlborough Institute of Technology, New Zealand. He is an expert software developer who has experience with 3D web cam to Virtual World data transfer. Todd is studying towards a Ph. D. in Education on How to use MUVEs effectively in vocational contexts.
Liz Solo (NFL)
Liz Solo is an atheist vegan artist punk with no allegiance to any place in particular. She is a cross-disciplinary artist working simultaneously as performance artist, writer, machinimator, activist and musician. Liz Solo is a member of the Black Bag Media Collective and the online performance collectives The Second Front Performance Art Collective and the The Avatar Orchestra Metaverse. She is also a member of the working bands Lizband and The Black Bags. She continues to work independently across multiple online platforms investigating trans-humanism, virtual embodiment, the evolution of human relationships in virtual communities, and the notion of anthropological memory. See Projects in the sidebar for more information. She directs Odyssey Contemporary Art and Performance Simulator.
Yukihiko Yoshida aka Island Habana (JP)
Yukihiko Yoshida is a dance critic and researcher. He has written numerous reviews and articles for dance magazines and newspapers. Additionally, he works for network divisions of some academic organizations and constructing research grid on dance. He studies dance and technology and has worked for the International Advisory Boards of the Digital Community Division, Prix Ars Electronica (2005-2009) and as assistant of Prof. Ted Nelson and Project Xanadu, the original Hypertext project. He is a Visiting Senior Researcher at Keio Research Institute at SFC Keio University, and a Ph.D. candidate in the Graduate School of Media and Governance, Keio University. He is also committee member of Dance Critics Society of Japan.
Kae Ishimoto aka Kaejun Resident (JP)
Kae Ishimoto was born into a family of accomplished traditional Japanese dancers. She began to study jazz dance at age five, however, and this led to her carving a place for herself as a dancer that was in contradistinction to the Ishimoto family legacy. At age 15 she started pursuing modern and contemporary dance and took on these influences very deeply. Ms. Ishimoto arrived in Tokyo at age 20 aiming to construct an original, genre-less style that suited her desire to synthesize various elements and traditions of dance. She studied Indian dance, theater and Java dance and was fortunate enough to meet the famed BUTOH dancer Yukio Waguri, with whom she has studied and performed since 2002. In 2003, she also joined the well-known contemporary dance company CO. Yamada Un. Through these diverse performing opportunities Ms. Ishimoto has established a reputation as an outstanding figure among up-and-coming contemporary dancers in Japan. Her style blends an Eastern sense of the body with a borderless sensitivity that can express both specific and universal themes.
Sca Shilova (NL)
Multi-media artist: animation (stop frame / flash / 3D / avatar animation), music & sound (percussion / composition / *soundscape / editing), sculpture (traditional / 3D digital), photography (35mm / digital), video (camera / machinima / editing), networked performance (web / SL). Special interest in collaborative cyber performance and animation.
SaveMe Oh (NL)
Iâ€™m a dutch theatre director with Asian roots who also tries to make performances or theatre plays in SL. Together with my father Cupido Oh I explore the creative challenges and limitations of SL. Crossed quit some borders already but also found huge walls.
Clara Gomes aka Lux Nix (PT)
Performer, video-artist, cinema director and academic researcher at FCSH/UNL, Lisbon
Isa Seppi aka Janjii Rugani (BR)
Bachelor in Painting (1981), and graduation in Art Education (1982), In Full Degree in Fine Arts, Faculdade of Fine Arts, SÃ£o Paulo (BR) (1983), Full Degree graduation in Performing Arts Faculdade MarceloTupinambÃ¡ (1983), Specializations in Art Education and Cultural Action, School of Communication and Arts, SPU-USP (1985-1987), and Masters Degree in Education, UCSP (2002). Currently Coordinator of the Bachelor in Design with specialization in Visual Arts, teacher and researcher at the University Center SENAC SP. Has experience in Arts, with emphasis on design and visual languages, focusing mainly on following subjects: visual arts, digital imaging, design, photography, multimedia, dance and theater. She has a focus of current research the space of art in virtual three-dimensional environments, the metaverse.
Second Life Venue Courtesy of: Odyssey Simulator
The Odyssey Contemporary Art and Performance Simulator is a member-owned virtual space in Second Life dedicated to contemporary art and performance. The Odyssey simulator hosts projects by individual artists and organizations and provides resources, studio and exhibition space, technical assistance and more to support artists working in virtual places.
Senses Places Has Support From:
- Avacon, Inc. – Metaverse Cultural Series
- CAT/IHSIS – Center for Arts and Technologies
- GAIPS – Intelligent Agents and Synthetic Characters’ Group
- Nelson Marlborough Institute of Technology
- Odyssey Simulator
About the Metaverse Cultural Series:
TheÂ Metaverse Cultural SeriesÂ is a set of events featuring performances and lectures that highlightÂ unique aspects of metaverse culture, taking place in multiple virtual world spaces.Â The series showcases innovative artists, thinkers, performers, and academics whose work is on the forefront of exploring what it means to work, play, and live in the emerging metaverse.